Yesterday, Google released the Google Media Server:
In the old days, we used to watch a simple device called a television. Nowadays, all the stuff worth watching and listening to tends to be stored on or accessed through a computer. To help remedy this, we are pleased to release the Google Media Server.
Google Media Server is a Windows application that aims to bridge the gap between Google and your TV. It uses Google Desktop technology such as Desktop gadgets for the administration tool and Google Desktop Search to locate media files. All you need is a PC running Google Desktop and a UPnP-enabled device (e.g. a PlayStation 3).
And then you can play all your PC media files (videos, music, and photos) on your TV as well as the unique features of displaying Picasa Web Albums and playing YouTube videos through your TV.
If you are having a hard time breaking the code, UPnP is the acronym for Universal Plug and Play and Google Media Server running on your PC is technically a UPnP AV MediaServer which can send audio-visual data to "UPnP media render hardware" (the UPnP-enabled device above) which also includes the Xbox 360, HP MediaSmart LCD televisions and various networked media players.
If you have one of the right gadgets you probably already know it, but this all seems rather needlessly complex:
Imagine a world where your computer, cellphone, games console, storage devices, media streamers and other hardware all play nicely together, so that, for example, music, photos and video can reach the television or Hi-Fi no matter where in the home it originates.
That world is one which the Digital Living Network Alliance (DLNA), an industry consortium backed by big name consumer electronics, computer and mobile device manufacturers such as HP, Microsoft, Nokia and Samsung, is aiming to create through support for the UPnP (Universal Plug ‘n’ Play) AV standard. For end consumers this means that any ‘DLNA certified’ device should, in theory, be able to share or access media on the same home network — a message that DLNA members have largely failed to communicate, which is especially sad considering that many people already own a number of compliant devices …
Someday, I suppose it will all work, but unless you have a Xbox 360 or a PS3 you’ll have to do your homework to get it all working.